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Valve hammer editor 3.5 configuration
Valve hammer editor 3.5 configuration









valve hammer editor 3.5 configuration

Added the "/!\Hammer Entity Info/!\" key to many entities to contain additional (sometimes important) information about themselves.Added " options" describing the function of the relevant key for almost all key values.Almost all functional or non-functional keys and flags of all entities have been removed/ added/ changed based on the results of entity functions in Half-Life codes and in-game tests.All BaseClasses have been overhauled and many entity-specific BaseClasses have been added for the sake of an organized Attribute list.Added Helper Arrow models for 14 different entities.Source 2 models were used for 4 different entities.Source 1 (Half-Life 2) models were used for 5 different entities.Added Helper models for 18 different entities.

valve hammer editor 3.5 configuration

Added an icon sprite showing the light color used for light_spot and light_environment entities using studio model.Source 1 (Half-Life 2) sprites were used for 21 different entities.There are 13 different entities using animated icon sprites!.Created - Valve Style- icon sprites for 27 different entities.There are many great features in this FGD that will make it easier to use compared to others! The reasons for the long development time are that there were many problems especially in the external life over time, learning the features of the Goldsrc engine and mapping topics, and also learning the whole Half-Life entities from start to end. The main purpose of the development of this FGD is to simplify Goldsrc mapping, speed up and improve the existing experience, and simplify setting entity properties with preset value list of keys.Ģ years passed in the development of Advanced Half-Life FGD. ( Although Advanced VHLT has not been released yet, light_environment has 2 VHLT-specific keys. However, it is recommended to use VHE for now. ( Version 4.0.0.0 skipped because it was previously used by someone. Development is based on Chris Bokitch's Version 3.0.0.1 update.











Valve hammer editor 3.5 configuration